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Seiken Tsukai no World Break
Rated: R - 17+ (violence & profanity)
Status: Finished Airing
Source: Light novel
Score: 6.75
Rank: 5577
Popularity: 793
Seiken Tsukai no World Break takes place at Akane Private Academy where students who possess memories of their previous lives are being trained to use Ancestral Arts so that they can serve as defenders against monsters, called Metaphysicals, who randomly attack. Known as saviors, the students are broken up into two categories: the kurogane who are able to use their prana to summon offensive weapons and the kuroma who are able to use magic. The story begins six months prior to the major climax of the series during the opening ceremonies on the first day of the school year. After the ceremony is over, the main character, Moroha Haimura, meets a girl named Satsuki Ranjou who reveals that she was Moroha's little sister in a past life where Moroha was a heroic prince capable of slaying entire armies with his sword skills. Soon afterwards he meets another girl, Shizuno Urushibara, who eventually reveals that she also knew Moroha in an entirely different past life where he was a dark lord capable of using destructive magic but saved her from a life of slavery. Can those whose minds live in both the present and the past truly reach a bright future? Delve into the complex world of Seiken Tsukai no World Break to find out!
Haimura, Moroha
Main
Ishikawa, Kaito
Kayama, Misa
Ranjou, Satsuki
Main
Taketatsu, Ayana
Urushibara, Shizuno
Main
Yuuki, Aoi
Arshavina, Elena
Supporting
Davidyuk, Jenya
Ueda, Reina
Darko
Supporting
Abe, Atsushi
Review
Somebody101
As a veteran harem watcher, this anime isn't entirely original in its character personalities, however it made up for it with the story it has. Story: 9 The story itself is a good one, there are people who have memories of previous lives that they had and have special weapons and spells from it. The world is constantly under attack by monsters whom are fought by the said special users. That's more or less the background story, with the show centered around the main male character who turns out to be one of the strongest with a harem of girls (more detailed in characters) Art: 7 The artwas kind of average, it wasn't the worst but it wasn't the best either. There were some, not many, but a few instances in which it could have been better. Sound: 7 The sound was average like the art, it was fine but definitely could have been better. Character: 6 Here's the list of rhe basic main characters: The kind, strong main male lead. The hyperactive girl who loves the lead, despite being a sister in a previous life. The quiet, mean emo girl who, like the previous girl, loves the lead as having known him previously in another life The pretty russian beauty who comes in midway in the season. And a whole lot of other side characters. Enjoyment: 8 I give it a 8 for it, despite a lot of cliche characters, had a decent story behind it, however it would have been higher if they didn't try to cram another 12 episodes worth in the last 5-6 episodes. Overall: 8 It was a fine anime that I enjoyed throughout the weeks that it aired, however near the end even I could see how much potential story the writers tried to cram in the last few episodes. In my eyes, this could have easily been a 10 for me but due to the lack of budget and patience the writers had, this anime didn't get the 24 episodes that it deserved.
BanjoTheBear
(This has been adapted from my blog/reddit thread. Spoilers ahead!) Poetry is an interesting form of writing when you take a step back and appreciate what it does. It can be a beautiful piece about a long lost lover or a depressing description of the death of a family member. It can be anything it wants to be because it’s, well, poetry. Some do it for fun while others do it as a hobby. Others still base their entire careers on crafting words together in intricate ways – most music is composed of lyrics that are themselves poetry. But what if it was instead used forsomething a bit more avant-garde? Maybe, instead of just fighting with swords and spells, people fought with words, too? Seiken Tsukai no World Break does exactly this, and it is as ridiculous as it sounds. STORY World Break follows young Moroha Haimura who finds himself attending Akane Academy. There, he meets two girls from his “past lives,” Shizuno Urushibara the ice mage and Satsuki Ranjou the dependent sister. Together, they fight as Saviors, defeating evil one line of prose at a time. Whether or not it can be deemed a “feat” is questionable, but World Break does something that most anime wouldn’t have the guts to do: have their entire narrative’s foundation based on a plot contrivance. Feat or no, this is atrocious. This isn’t just a hole in the tale in the sense that they forgot to mention some important detail or they outright refuse to give it relevancy. No, what the anime does is give Moroha the capability to simply “remember.” He literally, while fighting a giant hydra or a mutated behemoth, just happens to have a recollection concerning with some part of his past, providing him with newfound knowledge in order to defeat whatever monster he happens to be fighting. This goes beyond being over-powered; main characters that are similar in strength at least have some background in regards to where their skills come from. But here, every battle involves the same unfair, random power-up at just the right moment to swing the battle in favor of Moroha and the good guys. Yet it’s not only this broken crutch that the anime leans on. Many of the other aspects of the show don’t work because they’re unfounded or unbelievable. The aforementioned poetry is one such issue; besides being a completely silly premise, it’s nonsensical to have to write poetry in the middle of a fight in order to use one’s own abilities. Another example is the “Big Six,” a league of Saviors who are the heads of their respective countries. They seem to hold large influence, but either don’t do anything despite their positions, are uncharacteristically evil, or even become incapacitated for no other reason than to add on to the list of ever-growing coincidences. The “Transportal” being usable once a day, everyone besides Moroha being useless at what they do, Urushibara’s and Satsuki’s miraculous, deus ex machina recovery near the end of the series; there are countless instances that continually make the anime more incoherent than the last. This all sounds like rather niche entertainment, the kind of “so bad, it’s good” media that at least provides some semblance of direction. But that’s not the case; in fact, World Break is essentially mindless in what it sets out to do. There are no themes, there is no focus, there doesn’t even exist a solitary arc that means anything to anyone. This is because our main lead is already destined for greatness, no matter where life takes him. Meaning, not only do we see that he is over-powered but it’s already predetermined that he will be. The idea that past lives have similarities across each other works against the anime, and not just there; it can be seen with Urushibara and Satsuki ending up with him. Even when there are obstacles preventing them from being with him, we “know” that they will eventually be together, and we know they will be by his side because the show’s premise dictates it being so. The finale also doesn’t have any merits. The notion that camaraderie and togetherness can change fate not only goes against everything it’s always been stating otherwise but it’s the only instance where anyone besides Moroha actually does anything, giving us no precedent for such a development. All together it’s a bunch of pointless plot points that contain zero value whatsoever. ANIMATION While the quality of the art for World Break is usually low – there are serious camera issues, lighting is an afterthought, and the choreography of the action is pretty poor – it does at least give itself the chance to showcase a wide range of abilities. Various, large scale attacks such as the beasts made of thunder and lightning, the diverse kinds of magic used by the students, and the other weapons that are wielded provide the show with the opportunity to break up the monotony when it comes to not only the story it “tells” but also with the boring locales that are chosen. That last point mainly stems from where the battles take place; most of the time, they are forced to be airborne, causing the backdrops to always become cloud-filled skies. Worse still, and even though the anime is given the chance to demonstrate different skillsets, it always has to fall back on its poetry. Meaning the foreground is often littered with words and writing, which gets in the way of everything else. The character designs tend to be hit or miss. Urushibara’s long purple hair, green eyes, and nice figure define her as the cool beauty that she is. Satsuki, likewise, has her spunky personality showcased through her fun, pink hair, yellow ribbon, and constant smiling. And Elena’s medium-length white hair and gray eyes mirror her emotionless and mysterious demeanor. The flip side contains Moroha with his single strand of silver hair to make him somehow unique, Mari’s (the principal of the academy) witch attire, and Sofia only being known for her enormous bust. Actual animation suffers greatly for nearly the entire series. Sword swinging is often simple swipes, running is jerky and off-putting, and even when characters are sitting or talking with one another, there is hardly any movement to be had. The only portion of the show that sees increased attention is, once again, the word writing: the hand and finger motions are given nice detail since they are what take center stage at nearly all points in the show. But waving one’s hands around here and there doesn’t add up, leaving the animation in a less-than-stellar department. CHARACTERS What’s astounding about some of World Break’s characters is that, despite the large focus on the past, there is very little learned about any of them. And not just in the sense that their past lives are filled with nothing, for that is partially true, too. Satsuki’s only claim to fame is being Moroha’s past sister. That’s it. She isn’t strong, she isn’t fast, and she isn’t even friendly. Her personality is as one-dimensional as it comes, with her being extremely clingy and defensive of anyone getting close to her loving brother. Moroha doesn’t fare much better, either. They make passing references to his relatives’ deaths at some point in his life, as a means to demonstrate that he is “unable” to protect the ones he loves. But outside of one, one-second clip, they’re importance is insignificant. His past lives are also filled with improper explanations concerning who he is as a person; all that is shown for the longest time is that he is a really strong guy. In a way, his obtuse lack of characterization defines him as someone without a past, as a boy whose only prevalent feature being the remembering he does on a semi-frequent basis. And looking at nearly anyone else besides these two shows a glaring issue: nobody is given their past. Again, when a core facet of the anime isn’t even applied to the majority of the cast, it only serves to weaken its overall value. “Nearly anyone” was used because, as the phrase implies, not everyone is averse to such a problem. More specifically, Elena and Urushibara do manage to use the show’s focal point to their advantage. Elena is a woman who originally worked for the Russian branch of Saviors as a kind of spy. However, she was more or less forced to do others’ biddings due to her brother being held captive. What’s interesting about her case is what is later revealed: that her past wasn’t real, or in other words, she never had a brother to begin with. In a sort of roundabout way, World Break argues that one’s past shouldn’t control what you do. It is, after all, the past, and nothing from it can be changed. Meaning, instead of letting past transgressions haunt your person, fight in the now and for the future; for it is there where the possibilities are endless. Unfortunately, Elena’s character and the message she carries isn’t around for long; after her mini story-arc halfway through the series, she is subsequently pushed to the side and barely looked at again except for the occasional fan-service. Undoubtedly the strongest character from the anime is Urushibara. Her past is mired in violence and darkness, which may be a factor that contributes to her cool and icy behavior. Having been a slave, she’s no stranger to chains, torture, and loneliness. This last detail is important, because it also highlights where her caring attitude comes from. For while she teases Moroha, Satsuki, and the others while remaining composed, it’s her previous lack of relationships that causes her to cherish the ones she has now. Initially, she finds herself in the same situation, with no one to turn to but herself. It’s not until Moroha saves her, as he did back then, that she remembers that there is always somebody there watching over you, that there is somebody thinking about and loving you. This, once again, ties back in to her keen understanding of others and the kindness she shows towards those near her. SOUND The opening theme has a strange vibe about it. It’s weirdly “scary,” given the instruments and the other, ambient sound effects. This may be due to World Break’s reliance on the past; learning or investigating one’s background can sometimes be filled with rather frightening details. It’s oddly paced, adding further to its unsettling tone. The ending theme is beyond generic – regular singing segments and a used-too-often beat. Overall, the OP is a step-up from the ED, but not by much. The soundtrack is laughably forgettable, save for one piece: the more choir-like track that plays during Moroha’s “past remembering” phases that adds a sense of sadness and longing. Other than this track, nothing else stands out or is even remotely memorable. As for voice acting, that sits somewhere around average. Special shout-outs are in order for Aoi Yuuki as Urushibara for her calm yet sexy way of speaking and Ayana Taketatsu as Satsuki for never wavering when it came to giving the peppy girl her hyperactive way of talking. ENJOYMENT Despite all of my harsh critiquing of the anime, I still found myself laughing during certain segments, particularly those involving Urushibara and Satsuki. Not only were their interactions with Moroha pretty funny and rather cute, but the relationship they had between each other – with the constant fighting, joking, and one-upping – were typical harem antics that easily put a smile on my face. Even Elena managed to get in on the action whenever she was around, adding one more girl into the equation. But when those three weren’t around, the show took a dive. The action was never engaging due to the poetry-usage being quite silly, the “drama” didn’t move me, and the rest of the characters were tiresome to watch. I found myself not liking anything else it was doing that wasn’t dealing with Urushibara, Satsuki, or Elena’s humor and personalities. And since the show (understandably) couldn’t focus on them all of the time, I subsequently found myself not finding satisfaction all of the time, too. Seiken Tsukai no World Break is a show that didn’t have much to begin with. While some of its characters are entertaining by themselves, everything else – from the story to the animation – drags it down. Unfortunately for this one, there will be no poems ever crafted in its honor. SUMMARY Story: Terrible, narrative is founded on contrivances, nonsensical world aspects, and mindless plot elements Animation: Bad, art is boring and distracting despite some variety, mix of good and bad character designs, with below average actual animation Characters: Bad, Moroha, Satsuki, and the majority are very weak, Elena is okay, and Urushibara is good Sound: Bad, okay OP, bad ED, bad soundtrack, average VA work Enjoyment: Fine, Urushibara, Satsuki, and Elena were fun but that’s it Final Score: 2/10