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Overlord
Rated: R - 17+ (violence & profanity)
Status: Finished Airing
Source: Light novel
Score: 7.91
Rank: 809
Popularity: 68
The final hour of the popular virtual reality game Yggdrasil has come. However, Momonga, a powerful wizard and master of the dark guild Ainz Ooal Gown, decides to spend his last few moments in the game as the servers begin to shut down. To his surprise, despite the clock having struck midnight, Momonga is still fully conscious as his character and, moreover, the non-player characters appear to have developed personalities of their own! Confronted with this abnormal situation, Momonga commands his loyal servants to help him investigate and take control of this new world, with the hopes of figuring out what has caused this development and if there may be others in the same predicament. [Written by MAL Rewrite]
Momonga
Main
Hino, Satoshi
Ainzach, Pluton
Supporting
Yamamoto, Kanehira
Albedo
Supporting
Hara, Yumi
Alpha, Yuri
Supporting
Igarashi, Hiromi
Badantel, Khajiit Dale
Supporting
Inaba, Minoru
Review
MarlyTT
Obligatory spoiler warning because Overlord is a masterpiece that must be experienced first-hand. So apparently what Sword Art Online needed was for Kirito to be a skeleton wizard and Asuna to be Mahouka's Miyuki. The concept of this series is the same as what most people are already familiar with; A guy is playing a game, and then he's suddenly trapped in it because of some unexplained reason. Overlord does absolutely nothing original aside from having a few aesthetic and irrelevant differences from the rest, and people seem to consider it as a brilliant masterpiece because it apparently managed to appeal to those who wantedto play as the bad guy in a roleplaying forum. The original LN has some pretty nice art and cool character designs. That's about the only good thing about the series as a whole- Everything else, including the writing, ranges from mediocre to genuinely awful. Apparently when Madhouse realized that they were going to be animating One Punch Man, they saw Overlord's amazing budget saving potential- Most notably, zooming in the unmoving skeleton man's face so they don't have to animate anything at all while he's talking. The animation is really subpar, and there's a lot of terrible looking CGI in the show while it's not focusing on Momonga's face. It only truly picks up in quality at the very end of the series, and even then, it doesn't manage to be very impressive. The OST is very forgettable to the point that I might even consider it one of the worst in the shows I've seen- Basically take whatever Yasuharu Takanashi does and make it even more generic than some of his worst works. That about describes it. Visually and aurally, it's definitely below average. But surely despite all that mediocrity, the writing must be amazing. After all, the main character is a skeleton wizard and leads an army of Saturday morning cartoon villains. Despite the series attempting to present the protagonist and his group as evil, the best it does is having them kill completely unlikable characters that barely get more than a minute of screen time. That's some evil right there. Momonga is an incredibly boring character. Aside from providing exposition after exposition through his internal monologues from his experience with the MMO when describing what's happening on the screen, he really does not have much personality. His entire character motivation is to find out about the world he's trapped in, just like the viewers- Basically, it can be summed up that his motivation pretty much does not exist because it simply exists as a parallel to the plot itself. Furthermore, he's very powerful- Apparently overpowered MCs are acceptable as long as they're not designed like teenage boys, which makes it admitedly harder for neckbeards to relate to. But Momonga's degree of power exceeds even that- He's powerful to the point that nearly nothing poses a serious threat to him. This is a problem in storytelling because no conflict is ever relevant- Momonga's powerful enough to just solve it easily without any effort. One could say that it was the writer's intent to make Momonga seem powerful and impressive, but it doesn't even do that correctly. Power is relative, so when Momonga just one-shots random fodders that spend more time boasting about themselves than actually showing what they're capable of, it's not impressive in the slightest. A key example of this happens in the fourth episode, where the bad guy summons what is supposedly a super-powerful monster, and when Momonga kills it, it's supposed to look impressive. But the audience doesn't know what this monster was even capable of, outside of the bad guy boasting about its supposed strength, so it just feels completely flat. While he makes all these unnecessary convoluted plans about how he would spread his name around the world to catch the attention of those who might have been trapped in the world like him, he essentially just solves all his problems through his raw power. His problems are more self-imposed than anything due to his tendency to be incredibly paranoid due to his fear of something that “might” be more powerful than him. And to make it worse, he just outright contradicts himself near the end of the show by risking his life in an unnecessary one-on-one combat due to his ego. Brilliant. And to make it more brilliant, there really was no reason for the MMO backdrop at all- It's a completely unnecessary addition. The series could have worked just as well with Momonga being a genuine evil skeleton lich in a genuine fantasy world instead of “some guy trapped in a MMO world that became REAL.” All this does, essentially, is to give an excuse for some parts of poor storytelling to exist, such as exposition dumps from Momonga based on his experience with the MMO, and floor guardians being completely, unquestionably loyal to him for no reason. The series never references back to the real world, so it might as well not exist- And since the audience has no idea about the said MMO, it only emphasizes the point about this just being a pointless hook, and a justification for awful storytelling that relies on the backwards idea of “Tell, don't show.” All the floor guardians and Momonga's lackies are uninteresting and flat- They have some interesting designs, especially the maids, but all their personality is about as interesting as a rock. First few episodes make it clear that they absolutely adore Momonga, and they spend their entire screen time thinking and/or talking about how great Momonga is. One of the worst examples is Albedo, who spends every moment of her screen time doing just all that. She never does anything outside of praising Momonga, whether he's in the same scene as her or not- Comparing this to Mahouka, she's basically this series' equivalent of Miyuki if Miyuki did absolutely nothing outside of praising Tatsuya, which makes Albedo far, far more annoying. Remember how people absolutely despised Miyuki because she wouldn't shut up about her onii-sama? There's an exact same character here, if arguably worse, but Albedo gets a free pass because her target of affection looks like a skeleton wizard and has a fanservice design. There's also nothing interesting about floor guardians' interaction with one another, as all they talk about is how great Momonga is and how they should do their job and serve him. I guess the assumption the author made was that his target audience was so stupid that they needed to be reminded of the obvious every scene, every line. Another awful aspect of this series is the pacing- It's always painfully slow. A lot of people seem to defend slow pacing by claiming that it's character development, but there's no development. I'm not sure where people got the idea that character interaction equate to character development, but I guess just listening to pointless filler dialogue gives some people a false impression that something must be going on even though nothing is really going on. This is especially noticeable in the episodes where Momonga teams up with a lower class group of adventurers to complete a quest- The show spends several episodes attempting to develop this group of nobodies by giving them cardboard personalities, but in the end it's completely pointless. They're not likable because they haven't really done anything, their interaction with Momonga is pretty bland, and the series makes it clear that they're not important to begin with. And surprise, it turns out they were completely irrelevant. Amazing character development for characters that never mattered with pointless, drawn-out character interaction that did nothing for everyone in the cast. If all that wasn't enough, the series doesn't even tie itself up properly- The last part of the show involves one of Momonga's minions, who is just as powerful as he is, suddenly being brainwashed through the power of plot convenience because the author thought an actually threatening conflict was needed around this time in the series. Despite taking all the safety precautions with all his power previously, Momonga decides that he needs to make a point about how he's the leader, even though there was absolutely no need for him to do so when all the floor guardians already adore him unquestionably. Basically, Momonga is not very intelligent- Everything goes as he plans because of his raw power and having so many tools to work with- Not because he's actually skilled at strategizing. It also should be noted that this last part of the show was incredibly grating, because the brainwashed minion still sucks up to Momonga while still opposing him. Really, Overlord? So to summarize what happened in this entire cour: First quarter spends its time on just introductions on characters that have no personality whatsoever outside of all sucking up to Momonga in perfect unison. Second quarter is about Momonga effortlessly beating an army of literal nobodies that won't matter for the rest of the season. Third quarter is about Momonga effortlessly beating an army of zombies and two bad guys that won't matter for the rest of the season. And finally, the last quarter is about Momonga beating a brainwashed minion only because he handicapped himself even though it would've been just as effortless because he's a poorly written character. I can't even really claim that this is a pacing issue with the show itself- This is more like a pacing issue of the novels because the show covers fair amount of the novels. Remember that statement about how MMO setting is used as nothing more than an exposition tool? Yeah, it's apparently being used as a filler as well in the novels, explaining things that nobody gives a shit about to pad out the content. I really don't understand the praise for this series- Aside from simple aesthetic differences, this series has all the flaws that all generic light novels have. The MC is just yet another generic Stu protagonist that has next to no character motivation, the side characters are cardboard cutouts that constantly suck up to Momonga only because they were quite literally made to do so, and the storytelling is a complete mess where the MMO backdrop is only used as a convenient excuse to make way for exposition through Momonga's inner monologues. Instead of being from a perspective of a genuine evil villain, it's from a perspective of a generic MC that only looks like a villain with underlings who are about as laughably as evil as Akame ga Kill's antagonists. As an adaptation, it fails- And as for the series as a whole, it's just another generic fantasy novel with a gimmick element as a hook. There's literally nothing positive about the series, aside from the LN's art and character designs, which all just seem like a waste of talent and effort. Both of which are not present in the adaptation or the writer. The spin-off series, Ple Ple Pleiades is actually far more entertaining. Go watch that instead.
DemonKingRavan
Overlord is the kind of anime you begin watching with some reservations. "A popular MMORPG game traps its players inside and the players now have to play the game where the consequences are quite real". Sounds familiar? Well, that's exactly what happens in Overlord, however, the advantage with me is that I haven't seen shows like Sword Art Online, so while the plot was known to me the inherent flaws and stereotypes were not. The show quickly sets itself apart from its contemporaries by giving us a protagonist who plays the role of an antagonist and loves it. After a brief period of confusion, the easewith which Ainz/Momon takes charge of his servants and powers is refreshing to see. Every move he makes defines his character as a person who is a veteran of MMORPG games. And while he uses his tactics as he would in a game, he knows the consequences of his actions and accepts them without hesitation. The Art and Music of the show compliment each other brilliantly, and the characters are a good mix of perverse, lovable and obedient. If you've ever had a dream of ruling your own world, then this show will make an excellent guide.