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Jaku-Chara Tomozaki-kun
Rated: PG-13 - Teens 13 or older
Status: Finished Airing
Source: Light novel
Score: 7.11
Rank: 3840
Popularity: 593
Fumiya Tomozaki is Japan's best player in the online game Attack Families, commonly known as "Tackfam." Despite holding such a revered title, a lack of social skills and amiability causes him to fall short in his everyday high school life. Failing to have any friends, he blames the convoluted mechanics and unfair rules of life, forcing him to give up and proclaim himself a bottom-tier character in this "game." After a fateful meeting with another top-tier Tackfam player, Fumiya is shocked to discover the player's true identity—Aoi Hinami, a popular, smart, and sociable classmate who is the complete opposite of himself. Aoi, surprised at how inept Fumiya is at everything besides Tackfam, decides to assist him in succeeding in what she calls the greatest game of them all. Through the gruesome ordeals of social interactions and relationships, Fumiya begins to advance tiers in the glorious game of life. [Written by MAL Rewrite]
Hinami, Aoi
Main
Kanemoto, Hisako
Tomozaki, Fumiya
Main
Satou, Gen
Akiyama, Mika
Supporting
Hioka, Natsumi
Hashiguchi, Kyouya
Supporting
Takeda, Kaito
Izumi, Yuzu
Supporting
Hieda, Nene
Review
dotta
I want to iterate this before all else being it’s important: This is not nearly as gimmicky as the synopsis puts it. Not only is it arguably one of the most fascinating and culturally relevant anime that has aired in the last decade or so, but it’s a show that contains genuine character exploration and growth. I can’t blame you for thinking that sounds impossible based on the surface level display this show gives off. Though it’s simplistic and very much adapted from a light novel, it’s fully aware of both its audience and the landscape of anime similar to it. It demonstrably stresses theimportance of self-improvement, but primarily it's biting against irrational subconscious anti-social mindsets that cause people anguish. Fittingly to this narrative, Jaku-chara Tomozaki-kun opens with a scene that can easily be interpreted as generic and a meaningless interpretation of a gamer, but in actuality is one half of communicating the entire message of the show. Tomozaki is ranked 1 in TackFam, the universe’s depiction of a popular fighting game. Up against Nakumura, a regular classmate of his and someone far beneath his skill level, he easily destroys him. But Nakumura is arrogant, he blames the game, the characters. He resorts to blaming the matchups. Tomozaki proves it's a matter of skill, talent, and effort. He beats him even with the worst of matchups. A low level Marth player would still get destroyed by a top level Fox on FD, to put it into Smash Bros. terms, the game TackFam is based on. Tomozaki takes pride in his devotion to the game, and won’t accept baseless slander from someone who hasn’t put in the work he has. When we contrast this to the other half of the basis of the show: Tomozaki’s first interaction with Hinami, we become aware of what the major focal point actually is. When it comes to “real life”, Tomozaki is Nakumura in TackFam. He blames others for his own personal woes. (The ‘characters’) He believes there is a sort of social hierarchy he can’t break free from (The ‘game’), and that some people are just born better than others.(The ‘matchups’) It’s the exact same whiny and arrogant point of view he himself rebuked being directed towards TackFam. It’s blaming others when it's your own lack of effort that has you in the position you are. Why can’t it be any different when it comes to reality? Tomozaki is proven hypocritical. Make no mistake—this isn’t just about someone growing into a socially viable person, it's a show that’s directly criticizing the type of self-loathing and presumptuous belief that it’s others— not you— culture that anime itself tends to glorify and coddle those with a similar mindset. This was remarkable, and as a devout anime and light novel adaptation consumer, I was legitimately shocked that a show like this could exist in the climate of modern anime. Even though I was already sold after the first episode, the show continues forward with a main character who receives proper development, and a cast of side characters who are used to explore other plaguing mindsets. If it isn't already clear by now, this is more of a character driven drama rather than a rom-com with hyperbolic tropes of a gamer and normie popular kids. Tomozaki is directed down a path of social improvement by Hinami. This isn’t just basic advice, however. It's a decisive strategic motion to make friends and create interest in oneself. Easily said, the key to getting to know people is by showing interest in them or their surroundings. People won’t care about you if you don’t care about them. Yuzu likes Nakumura? Help her find ways to appeal to him. Mimimi wants to run for student council? Ask her if you can support her bid. Let people in, share secrets with them, gain their trust and become someone they can rely on. Fuuka likes a certain author? Read their books. When a time comes where you can ask her out to see a movie adaptation of the same author, you have both an excuse and are giving the other party respect by showing admiration to their interests. It’s physical improvements as well. Get a haircut. Stand up straight. Speak louder and stop looking so grim. Take care of your appearance and dress well. This show talks the talk and walks the walk. Of course, it can sound problematic to see interest in people as “goals” or for your own sake rather than by genuine curiosity and the desire to get to know someone, but the show has answers to this. Gradually throughout, Tomozaki gains his own agency. He realizes that being himself makes the other person more comfortable. Perhaps it was only through deliberate effort and a push from the back that Tomozaki was able to form relationships, but eventually he grows past the need to seek orders. He changes. The side characters are real people, not bloated tropes. Anime has a tendency to demonize “popular kids” and make them one dimensional bullies solely for the main characters to ultimately dunk on. I can assure you that with the exception of one single character in one scene, none of the characters in this show are like that at all. Yuzu, Mimimi, Takahiro, and Nakumura are vulnerable in some way. Deconstructing what commonly “popular characters” appear as in anime in a show like this seems even more important when it’s all about demonstrating the importance of having and maintaining relationships. As showing what would be the formidable unapproachable characters in other shows as real people, it’s encouraging and a reminder that we are not so different. Frequently I was struck at how overwhelmingly positive the show could get. Tomozaki would relish in and internalize his growth. He described the feelings of successful social interactions as “primal” like a necessary need. He grows if only a little bit each and every episode. It’s fun watching him gain the trust of others. It’s heartwarming seeing others take interest in him and care for him. He quickly becomes someone you can route for and support. It’s a rarity of a show. It manages to be mindfully indulgent, bold, and have meaning. And even if it's not as well-written as other more culturally influential anime, it’s accessibility and ease of entry may give someone what they really need.
RiriHitosuyanagi
Life is nothing but just a game. A game of life that is! Every decision you make will affect what's going on around you, especially your classmates. Tomozaki Fumiya, our main MC here suprisingly is the best gamer in the popular online game "Tackfam". Despite that, he is actually the bottomless-tier character when it comes to socializing. Lacking social skills and also have a slightly unkempt appearance. Then later meet Aoi Hinami who is a god-tier character, an opposite to Tomozaki-kun. With her social skills, Tomozaki-kun embarks on a journey to become a top-tier character in the game of life. Throughout the episodes, you'll noticed Tomozaki-kungradually changing from being an introvert and become better in socializing as he meet new characters especially an energetic and popular girl named Minami Nanami. The story doesn't appeared to be rushed so that's a plus one for me. The animation in the anime is great overall. Especially it gives several visualisation of the situations Tomozaki-kun is facing and also whenever Aoi Hinami is giving illustration of the situations. Overall, the anime has a lot of pointers on the social situations happening around us. It has a lot of things for us to learn in the anime. And as a drama anime, it has done really well and very enjoyable so far. If this is the type of anime you enjoy, feel free to watch it and follow Tomozaki-kun's journey to become a top-tier character.