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Touhai Densetsu Akagi: Yami ni Maiorita Tensai
Rated: R - 17+ (violence & profanity)
Status: Finished Airing
Source: Manga
Score: 7.92
Rank: 777
Popularity: 2096
While mahjong is a game that is often played with family and friends, it is also a game that is played in the darkest corners of society. Nangou is a compulsive gambler who has accumulated debt over three million yen. In a last ditch attempt to clear his record, he decides to wager his life on a game of mahjong with the mafia. Unfortunately, as the game progresses, Nangou only moves further from the prize and closer to death. When all hope seems lost, the game parlor is suddenly intruded upon by Shigeru Akagi, a young boy on the run from the police. Desperate to turn the game around, Nangou hands the game over to Akagi after teaching him a few of the rules. The mafia can only smirk as Akagi sits down to play. However, they soon come to learn that Akagi is a natural-born gambler. An imposing figure who does not fear death. One who is destined to become a legend. [Written by MAL Rewrite]
Akagi, Shigeru
Main
Hagiwara, Masato
Fujisawa
Supporting
Kayumi, Iemasa
Furukawa
Supporting
Nakamura, Yuuichi
Gotou
Supporting
Nakamura, Yuuichi
Hirayama, Yukio
Supporting
Sato, Ginpei
Review
bigjig
Akagi is based around its titular character gambling his way to the top of the underworld, his enigmatic prowess for mahjong often turning the tide of certain defeat into victory. Akagi is a cold, relentless character. He cares little for money or for his own life. In the heat of the gamble he stops at nothing less than completely crushing his opponent's will to win... Akagi is the first Nobuyuki Fukumoto manga to get the anime treatment and the anime has been executed surprisingly well. It is with reason that I say, 'surprisingly'. When considering Fukumoto's original, while particulary famous in Japan and Korea, you can'thelp but think that it would be very difficult to animate it well enough to make it appeal to a wide audience. Firstly there is the subject matter, Akagi (the anime), as with a number of other works by Fukumoto, basically involves Akagi (the character) playing a couple of games of the Japanese version of mahjong, gambling for keeps. Next Madhouse have kept (thankfully) with Fukumoto's original art style, with all of its unconventional flourishes (read; big noses etc.). And finally, the lead character, Akagi, is not exactly the easiest character in the world to relate to. In short, he is out of this world, nothing short of a true "God of Gamblers". With all of this in mind it is 'surprising' just how intense this anime is. In the next couple of paragraphs I'll try and breakdown how this anime overcomes all of the above, making it one of the most original, mind-numbingly insane animes in a long, long time. Firstly the mahjong. I have to admit that when I first started watching this anime I knew nothing about mahjong in general, let alone the Japanese version. The good news is that it doesn't really matter. The basic goal of the game and the rules are subtly explained as the anime progresses, and while it does help learn a bit about the different 'hands' everyone is going for it is definitely not a pre-requisite. You see, mahjong is game based on points so it is always pretty obvious who is in the lead, what kind of a hand Akagi needs to win the game etc. The finer points of mahjong all seem to come in to place as the games progress. The anime's direction involves a lot of internal dialogue. The audience is always privy to each characters' thoughts, allowing them to (conveniently) tell the viewer what kind of tile the character in question is waiting for, the number of points the hand they are going for will land them etc. Fear not, I can wholeheartedly say that the mahjong in this anime does not form an obstacle in the enjoyment of the anime in any way, shape or form. Like me, you'll probably get really into the game as you watch - The danger associated with having to throw away your tiles (with the possibility of the tile being picked up and used by your opponent as his victory tile) makes the game, and this anime truly absorbing to watch. The mahjong battles are awesome, leaving you on the edge of your seat the whole time, however the real reason that the mahjong battles draw the viewer in is the interaction between characters, or more specifically, the carefully constructed psychological battles that are played out before our eyes. The characters cannot be mentioned without some reference to the drawing style, which plays a large role in creating the tone of the series. As with anything Fukumoto, the character designs do take a little getting used to. Yes the characters do possess noses so large that Pinocchio would be put to shame. Yes the characters in general are kind of... angular. Yes there are no busty 2D babes providing you 13 year olds with fan service - Okay, deep breaths, deep breaths... If you watch this anime past the first episode you will (hopefully) realize that these features ARE NOT necessarily bad things. Firstly the originality really makes it stand out, and as you watch further into the series you begin to realize that the character designs do actually really suit the whole grim, macabre feel of the anime - hey, we're talking about a bunch of men gambling with more than money, with their very lives here - it's not exactly The Brady Bunch... Trust me, by the time the anime ends you will think that the character design presented in Akagi is the ONLY true way you could represent the vile, ugly nature of underworld thugs. Personally, I love Fukumoto's ouevre. The characters are very expressive and the drawing style is perfectly combined with Hideki Taneuchi's brooding score to paint an intensely bleak pictue of the Japanese underworld circa the 1960's. I'm giving art and sound a 10. Next, on to Akagi the character. He is a prodigy, an enigma - put bluntly, you are going to have a hard time understanding what he is going through. This is both a good and a bad thing. In a way his absoluteness, his superhuman insight wraps Akagi in a veil of mystery and, to paraphase the Fonz, is what gives him 'his cool'. On the other hand, when the anime ends you feel like you still don't really know anything about him at all. His existence in the anime is kind of like that of a mystery film. He reveals a little of his character, answering one question, only to pose two more... Now I like a piece of entertainment that doesn't completely reveal itself to the audience, making each and every one of us think for ourselves about the story's meaning, about what happens next. With Akagi however, this is taken to the extreme. The anime just kind of ends (mid-match). I know, that this is not really the fault of the animators as the original manga had still not ended its run. (At the time of writing the manga is up to 20 volumes and is still ongoing - the anime version of Akagi ends at the start of volume 13). Having said that though I kind of wished that the animators would have veered from the original manga a bit towards the end, to give it a proper ending. For me personally it is such a shame that such an epic anime ends with not a bang, but a whimper, and it has a point taken off it for that... I hold out hope that there is a second season (it doesn't look likely though). While my review does end on kind of a sour note, let it be known that up until the ending this anime is pure gold, definitely a must see. If it is the mahjong or the character design holding you back, I urge you to give it a try - if you dismiss this one on face value you'll only be missing out on one of the most original, nail-bitingly intense anime series around. (No real biggie:)
Hr0n
Akagi. Once again, I'm strung into a series by merely the name and a brief introduction summary.Well yes, "Akagi" isn't all that of an awesome name in itself, but where I came upon it it was named "Touhai Densetsu Akagi - Yami ni Maiorita Tensai"; "Gambler Genius Akagi - The Legend who Descended into the Darkness". Well, with reservation for translation. In any case, I acquired an episode to have a gander at what an Anime mainly about Mahjong could be able to offer...and if I'd be able to learn anything in the process. Story: 9/10 Akagi Shigeru, a thirteen year old daredevil with an unknown background,stumbles in on a Yakuza quarter, right in the midst of a Mahjong battle. This is the birth of a new legend, as the narrator states, and Akagi has never played Mahjong in his entire life - yet, when taught the basics and (by a fluke) given a chance for a test round, he appears to play like a professional already. And this is just the beginning of the story, as it advances hastily through his career life as an underground genius, who uses clever strategies as well as dirty tricks to win his games. The layout reminded me a lot about strategy Anime shows, such as Death Note, mainly, even though the stories differ greatly. The main character has a very fuzzy alignment; you can't quite put your finger on if he's really good or evil. He uses strategic tricks that the usual commoner would never have thought about, and the show even goes so far as to explain most of the tricks he pull, and how he reasons when reading the other people by the Mahjong table. And we mustn't forget about the thick layer of special effects that makes the simplest game of Mahjong into a battle of life and death (or worse) (see more under "Enjoyment"). Also, it's not solely based on Mahjong, as the main character is an overall gambler, so we're also acquainted with a streak of Russian roulette and the Japanese dice game Chouhan. Art: 10/10 Yes, it's an incredible number I'm giving this one point, considering the first thought that probably pops up into most of people's heads as they see the first episode..."these characters are butt ugly." Yeah, that was my initial thought as well. But, it didn't take all that long before I actually got used to this unique drawing style, and came to like it more and more as the show progressed. The rest of the artwork - the backgrounds, the Mahjong tiles - absolutely flawless. When Akagi is faced with a round of the special Washizu Mahjong, where 75% of the tiles are transparent, the rendering of these tiles is simply stunning. And during the dramatic scenes (and there are a few, trust me), the animation goes smooth as silk. Sound: 8/10 Akagi's voice couldn't be better for the role he plays. Silent, yet sharp. And I imagine his snicker can send icicles down any opponent's spine. No voice actors are especially bad, the music blends in well with the show, and the opening/ending sequences fit very good as well (The opening sequence can sound annoying the first few times, but it really grows on you if you listen to it a few times more). The one thing that racks this score down is that 1)The show has a narrator, 2)He talks a whole lot, and 3)He has a nasal, close to soulless voice. It kinda ruins the effect on the drama that takes place. Character: 9/10 It's easy reading the characters out, because each of them has a very distinct style of acting. There's the insane gambler Washizu, the dirty cop Yasuoka, the calm top-player Ichikawa and the young and nervous Osamu, among other colorful and charismatic personalities. And Akagi himself is deceitful, perceptive and willing to risk his life for the game...and probably one of the coolest motherf@$kers I've ever seen in action. </personalopinion> Enjoyment: 8/10 Man, what can I say. It's been a long time since an Anime strung me in so tightly right from the very beginning. The dramatic effect factor plays a large role here - pauses are elongated to create the perfect amount of tension, the Mahjong tiles crash down on the playing table like meteors when played out, and the camera pans in on the facials to capture every drop of agony and clenching there is. And the flow of the story is as good as it can get...or, well, could have been. However, at the last six or so episodes, it stops to what almost feels like a complete halt, during the last, intense game we see Akagi play. It drags along painfully slowly, each tile taking forever to draw and collect/discard, and cuts off short at the last episode at a very abrupt ending, dislocating the otherwise so nice pace the Anime had. Hadn't it been for this snailing in the end, I would probably have rated the show a ten (yes, even considering the narrator), but I cannot allow myself to such for this. Overall: 9/10 Overall? A must see. If you're into an Anime with knife-sharp strategy and high stakes, this is your pick. And if you manage to acquire Triad's subtitling, they'll provide you with helpful translator notes along the way regarding the Mahjong games (boy, I dunno where I'd been if I wouldn't have had them), if it's unfamiliar terrain for you. Yes, I learned a few bits and pieces about the game, and experienced a great Anime to boot.